I recently made a notation for keeping track of martial arts choreography, I will post what I have:
R=Right
L=Left
v=Both
——————-
Offensive –
R=Right
L=Left
(Hands by default)
f=foot
k=knee
e=elbow
b=Backhand
S=Straight Punch/Kick
Z=Palm
M=Hammerhead
C=Chop (usually sideways)
H=Haymaker
U=Uppercut
O=Roundhouse
——————–
Defense –
D=Dodge
B=Direct Palm Block (by default to the striking appendage)
F=Foil
I=Inside Block
X=Cross Block
K=Arm/Elbow Block
a=after hit
——————-
Other –
^=Jump
Q=Spin
G=Grab
P=Pull
T=Trip
J=Flip/Over Shoulder
A=Headlock
N=Push a limb out of the way (specified using terms from offense)
U=Kip Up
————–
Here is an example:
I wrote down the first section (I stopped at 40 seconds in) this spar between Ip Man (Dennis To) and Leung Bik (Ip Chun) in the movie Ip Man, The Legend is Reborn:
Leung Bik = Person 1
Ip Man = Person 2
| Iniator of Attack | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 1 | 2 | {*} | 1 | 2 | 2 | 2 |
| Attacker:Attack: | LS | RC | LS | RZ | RC | RS | LS | bC | RC | LC | {*} | LbZ | RC | LS | LS |
| Defender:Block/Counter: | LK | avF | LK | RK | Be | RF | RK | {*} | RK | RK | RK | ||||
| Attacker:Response | NLe | NLe |
*There was some pointless flashy stuff going on here that was not integral to the fight, at least from my perspective.